PUBLIC/IMAGE. METHOD
I was in charge of planning an event hosted by PUBLIC / IMAGE Media and Adobe. My responsibilities were general planning, artist coordination and event setup. 
The theme of the event was fusing education with art, design, and culture. “PUBLIC/IMAGE.METHOD” provided attendees the opportunity to directly experience dialogue, collaboration, demonstrations, and live performance by different genres of artists and creators representing Japan. 
1.[GAME × ILLUSTRATION] TEAM LAB × KATSUKI TANAKA 
2.[FASHION × PHOTOGRAPHY] FUGAHUM × KAZUNALI TAJIMA
3.[MUSIC × INTERACTIVE ART] I AM ROBOT AND PROUD × DAITO MANABE (Rhizomatiks)
4.[MOVIE × INTERACTIVE] KOICHIRO TSUJIKAWA × NAOKI ITO (PARTY)
5.[INTERFACE × ANIMATION] YUGO NAKAMURA (THA) × YOSHIYUKI TOMINO
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